UPDATE FEB.11
I realized that I miscounted the petals so one of the faces will be used twice.
I will color these later :D
UPDATE: Feb 3-
These should be the rest of the assets that I will use. I also included a really rough layout of how I might want to design the first level of the game.
UPDATE JAN 27th
Designs of possible Guns the Main Character may use as well as turn arounds of the Main Character, an aphid, a bee, and a flower.
UPDATE: JAN 26TH
Here are roughs of possible logo designs for the game as well as some broad movements that the main character could have in the game: some Idle, walk, and jump actions. I really need to re-work the way she would walk around in the game and will probably will require more drawings and she'll have to cross her legs most likely. I also included what she would probably look like holding the weapon.
Name of Game: Anti-Pollen
This game is a Ladybug gal named Atne (AT-knee) wanting revenge against the plants. The plants have enslaved most of the insects to do their bidding and whatnont but most importantly captured her dearest pet aphid, Plop, and her own various ladybug kin.
With the help of some hungry aphids, she propels them towards her enemies with her gun, and the aphids eat like crazy!
There would probably be various aphids with different abilities based on their color. And the plants might have defenses consisting of insect eating plants, and even large insects that eat other insects as well, like spiders.
The Gameplay: It would either be a side scrolling shooting game where the character flies around or walks and shoots the various plant life or possibly a launcher game where the character would just stay in place and the player would have control of the movement of the bazooka-esque launcher as armies of vicious plants try to break through her defenses.






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