Monday, January 14, 2013

Castro Game Design

2/11/13 UPDATE!!!!!

START BUTTON:


2/11/13 Asset Turn-In Schedule
Week 6:

  • Day 1: START BUTTON/Power-up drinks (lineart)
  • Day 2: Weapons (EDIT CHANGES OF START BUTTON/POWER UP DRINKS)


Week 7:

  • Day 1: Main Character Design; Enemy Designs (FINAL START/POWER UP ASSETS; EDIT WEAPONS)
  • Day 2: Main Character Movement (punch/dodge/weapon swings)


Week 8:

  • Day 1: Victory/Defeat Screens
  • Day 2: Health Bars


Week 9:

  • Day 1:  Enemy movement (breakdowns)
  • Day 2: Enemy movement (swf files) [Organize binder for final]


Week 10:

  • Day 1: Final check-up
  • Day 2: Turn in EVERYTHING


2/04/13 Asset list:

Player character/weapons:

Defeat Screen:
Victory Screen:

Power-up drinks (each has a specific power-up move):

Enemies:


Enemy action poses:

 spinning punch (player needs to duck to avoid attack)

Beach slap (player needs to dodge left/right)

 Splash drink (player needs to duck to avoid scalding humiliation from drink)


Buttons:


Clubbin Seals (Neon Font)

Assets:

Main character: Sailor
  • ·       Turnarounds
  • ·       Movement

o   Dodge left/right/down
o   Attack (punch & hit with/without weapon)
o   Defeat/Hurt (screen flash red/blood splatter on screen)
o   CHAOS MODE! (punch/hit enemies as fast you can for a certain time limit)

Victory screen:
  • ·       Main seal standing on pile of beat up seals

Defeat screen:
  • ·       Dirty/bloody main white seal has chewed up flipper on brick wall of an alleyway, slumped in defeat
  • ·       BG: Dark alleyway


ENEMIES: seals

  • Seals turnarounds
    • ·       Buff (smashing fist into palm as creeps closer)
    • ·       Skinny (goofy walk as creeps closer)
    • ·       Lady/Curvy (saunters closer)
    • ·       Chubby (bounces lightly getting closer)

Weapons:
  • ·       Wooden baseball bat
  • ·       Billiard stick
  • ·       Wine bottle (not cracked)
  • ·       Mallet
  • ·       Fish  (tuna)
Items/power-ups: Drinks


  • Sardini
  • Mermaid Moonshine
  • Triton's Crown
  • Nessie's Wrath


More assets:
  • ·       Start Button
  • ·       Timer
  • ·       Health meter
  • ·       Title



1/21/13 Logo Ideas



1st idea: "Sailor Bear Slayer."  Player has to help Sailor Bear Slayer decrease the fish population from overtaking his crib. *researching & building*



2nd idea: "Clubbin' Seals." First-person shooter game. Player enters into Dive Bar, a nightclub for marine animals, and gets into a bar fight with a cheeky seal. The goal is to basically club him till he's a boat load of KILOHERTZ (literally). Your weapon: a bat.

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