Week 6:
GAME ASSETS
--Title
--Play Button
--Life meter
---Main Character
---Aphids
---Flowers
--Aphid Ammo Meter
--Timer
--Score Keeping Thing
BACKGROUND OF LEVEL
Week 7:
MAIN CHARACTER
-MOVEMENTS-
--Walk
--Run
--Jump
--Idle
--Victory
--Defeat
--Crouch/Duck!
APHIDS(AND OTHER ASSORTED SMALL BUGS)
-ACTIONS-
--Wiggles
-- Biting
--Dead
---Life hits Zero
--- Squished
---Eaten
-- Inside Bazooka
-- Flying (after launched)
Week 8:
BAZOOKA
-ACTIONS-
--Standby
---Without Aphid
---With Aphid
--Shooting
--- Aphid launched
--- Smoke or BAM!
ENEMIES- FLOWERS
-ACTIONS-
-- Idle
-- Attack
--Special Attack?
--Dead
Week 9:
Finish up any tweaks that need to be made, but will be focused on getting things into flash.
Week 10:
Finish up placing things in Flash
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